Druid 3rd Circle

Main Page \\ Revised Spell Lists \\ Druid List

Level Down || Level Up

Spell NameLvlDescriptionSource
Accept Affliction 3rd The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself. PPC:COP
Air Breathing 3rd The transmuted creatures can breathe air freely.PRG:MC
Air Geyser 3rd Blast of air deals 2d6 bludgeoning damage and knocks opponent upward.PRG:ACG
Anchored Step 3rd Vines beneath your feet stabilize you but slow you down.PRG:ACG
Ape Walk 3rd Target gains climb 30 and +8 racial bonus on Climb skill checks. StLC
Aqueous Orb 3rd Creates rolling sphere of water.PRG:APG
Ash Storm 3rd Hamper vision and movement.PRG:UM
Badger’s Ferocity 3rd Weapons are keen while you concentrate.PRG:UM
Blood Scent3rd Gain scent ability against injured creatures.PRG:ARG
Burrow 3rd Target gains a burrow speed of 15.PRG:UM
Burst of Nettles 3rd Burst deals 3d6 damage and 1d6 acid.PRG:UM
Call Lightning 3rd Calls down lightning bolts (3d6 per bolt) from sky.PRG:CRB
Clear Grove 3rd Trees, shrubs, and other thick vegetation move out of the spell’s area. PPC:HotW
Cloak of Winds 3rd Creates screen of strong wind around you.PRG:APG
Companion Mind Link 3rd You can talk with your animal companion, and can handle it with supernatural ease.PRG:UC
Contagion 3rd Infects subject with chosen disease.PRG:CRB
Cup of Dust 3rd Causes a creature to become dehydrated.PRG:APG
Daylight 3rd 60-ft. radius of bright light.PRG:CRB
Delay Poison, Communal 3rd As delay poison, but you may divide the duration among creatures touched.PRG:UC
Diminish Plants 3rd Reduces size or blights the growth of normal plants.PRG:CRB
Dominate Animal 3rd One animal obeys your silent mental commands and orders.PRG:CRB
Feather Step, Mass 3rd As feather step, but multiple creatures.PRG:APG
Fins to Feet3rdTransform the target’s fins, flippers, or tail into legs and feet.PRG:ARG
Fungal Infestation 3rd Target takes bleed damage from attacks.PRG:UM
Heatstroke 3rd As ray of exhaustion plus 1d4 nonlethal damage and characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves.StLC
Hide Campsite 3rd Hides all traces of your campsite.PRG:APG
Hydraulic Torrent 3rd Creates torrent of water that bull rushes any creature in its path.PRG:APG
Hydrophobia 3rd Targets in the area must succeed at a Will save or become deathly afraid of drowning. PPC:MM
Improve trap3rd Improve one specific element of a trap.PRG:ARG
Life Shield 3rd You surround yourself with positive energy that damages undead opponents.PPC:USH
Lily Pad Stride 3rd Walk across water on moving lily pads.PRG:APG
Longstrider, Greater 3rd As longstrider, plus the speeds of other movement modes increase.PRG:ACG
Magic Fang, Greater 3rd One natural weapon gets + 1/four levels (max +5).PRG:CRB
Meld into Stone 3rd You and your gear merge with stone.PRG:CRB
Nature’s Exile 3rd Gives subject –10 on Survival checks.PRG:APG
Nauseating Trail3rdCreature leaves a trail of stinking cloud squares.PRG:ACG
Neutralize Poison 3rd Immunizes subject against poison, detoxifies venom in or on subject.PRG:CRB
Plant Growth 3rd Grows vegetation, improves crops.PRG:CRB
Poison 3rd Touch deals 1d3 Con damage 1/round for 6 rounds.PRG:CRB
Protection from Energy 3rd Absorbs 12 points/level of damage from one kind of energy.PRG:CRB
Pup Shape 3rd Transforms a single animal or magical beast into a younger and cuter version of itself for a short time.PRG:UC
Quench 3rd Extinguishes fires.PRG:CRB
Rain of Frogs 3rd Summon a swarm of poisonous frogs.PRG:UM
Raven’s Flight 3rd You can cast this spell only if it is the first action you take on your turn. In a burst of shadowy feathers, you turn into a Tiny blurred shape reminiscent of a black raven until the beginning of your next turn. PPC:HotW
Regenerate Wound II3rdGrants the target Fast Healing 2 for 8 rds + 1rd/level (max +8).MT:LD
Remove Disease 3rd Cures all diseases affecting subject.PRG:CRB
Resinous Skin 3rd You gain DR 5/piercing and +4 to CMD against disarm attempts.PRG:UC
Resist Energy, Communal 3rd As resist energy, but you may divide the duration among creatures touched.PRG:UC
Share Language, Communal 3rd As share language, but you may divide the duration among creatures touched.PRG:UC
Sheet Lightning 3rd You create a dazzling flash of electricity that fills the target area.RG
Shifting Sand 3rd Creates difficult terrain and erases tracks; can carry creatures or objects along.PRG:APG
Sleet Storm 3rd Hampers vision and movement.PRG:CRB
Snare 3rd Creates a magic booby trap.PRG:CRB
Speak with Plants 3rd You can talk to plants and plant creatures.PRG:CRB
Spider Climb, Communal 3rd As spider climb, but you may divide the duration among creatures touched.PRG:UC
Spike Growth 3rd Creatures in area take 1d4 damage, may be slowed.PRG:CRB
Spit Venom 3rd Spit blinding black adder venom.PRG:UM
Steal Size 3rd Reduce one humanoid’s size by one size category (if it is larger than you) and you grow one size category. PCS:GHH
Stone Shape 3rd Sculpts stone into any shape.PRG:CRB
Swarm of Fangs 3rd You summon a swarm of thousands of animate, flying teeth in a 10-foot-by-10-foot cube.PRG:MC
Thunderstomp, Greater 3rd Trip multiple creatures within range.PRG:ACG
Vermin Shape I 3rd Take the form and some of the powers of a Small or Medium vermin.PRG:UM
Water Breathing 3rd Subjects can breathe underwater.PRG:CRB
Wind Wall 3rd Deflects arrows, smaller creatures, and gases.PRG:CRB

Level Down || Level Up

Main Page \\ Revised Spell Lists \\ Druid List

Druid 3rd Circle

An Empty Throne JackFaust JackFaust